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A Month of Bone Voyage - Looking to the Past, Present, & Future
4 minute read
TheMrNewVegas

As we are approaching the month mark of the server's opening, I wanted to take a look back at all where we started, where we are, and where we plan to be. For starters let's compare spawn on release day versus now

Spawn When We First Started

When we first reintroduced spawn, most of our ideas safely revolved around a common medieval theme - something that was easy to represent, build up, and a comfort for many, including myself. The giant towering stone walls, the enclosed spawn, and the cookie cutter design were something we were extremely proud of. But of course, we knew that a change was needed, specifically in terms of redefining our image, theme, and what this server was meant to be.

Spawn Now

Completely overhauled, terraformed, and made to fit the pirate theme we knew we needed since the start - Spawn now features an open ended design that allows players to truly feel as though they have landed inside of a pirate outpost. With the similarly linear, but non-conforming pathways, the addition of more flora and clutter, and some much needed redesigns/additions such as the market, docks, sea clutter, and tutorial ship - The spawn has come together tremendously in only 30 days!

The Server Now

As we pass the month marker, we have introduced hundreds of changes to the server - both small and large in scale. We have

- Completely removed Elite Mobs in return for our own TBA dungeoneering

- Begun Introducing Custom Gear and Items

- Added Reward Crates for Server Activity/Voting

- Overhauled Voting, Daily Quest, and AFK Rewards

- Completely overhauled our claiming system to be more community oriented

- Shifted and balanced the market to be more player oriented while also allowing for new players to be able to get their footing

- Completely reshape the way farming and grinding works to make it engaging, exciting, and fresh

- Squashed hundreds of bugs, implemented numerous quality of life additions, and followed even more player based suggestions

- Added an indepth tutorial for all features listed within the server for new users to get acquainted easily

- Introduced Player shops and Auctioning

- Improved and implemented advanced/custom enchanting 

- Updated and replaced dated plugins with modern alternatives

And these are just a handful of changes listed on the spot - we have been extremely busy and will continue to be for the foreseeable future making this server the best it can be

The Server - What's to Come

This is something we have been more reserved about since launch, giving only vague answers and stating that we would release a roadmap when we were ready - and we most definitely are now!

Bone Voyage Roadmap Q1 2026

Fisherman's Guild

This is an expansion that was wrapped into the larger creation of the tutorial ships, docks, npc's, and other seafaring themed content that has now turned into the complete retheme of the server. We decided, yet again, to separate this into its own expansion to ensure we provide the best quality possible. As it stands, this expansion will provide a story questline with some objectives for the players to become acquainted with the Fisherman's Guild located just South of the Dock. Work will begin in January of 2026.

Custom Item Expansion

This expansion, which has already slowly began development, will start full production in February of 2026. This will include a slew of custom armors, weapons, and items all meant to enhance gameplay and give users the ability to grind for premade items versus enchanting themselves. Additionally - expect there to be more than just stock enchanted gear with fancy names...

Dungeons Expansion

This expansion is something we are most looking forward to and will likely take the longest. This will be the servers introduction to an official dungeon system, wherein players can run dungeons for loot, money, and the thrill of dungeonering! With the removal of Elite Mobs, this will be a massive priority in terms of development time. Official production for this will begin in March of 2026 but slow, behind the scenes preparation has already begun.

Conclusion

To keep it short and concise, that is our month in review - we have so much that we have done, so much we are doing, and plenty more ideas and things planned for this upcoming year and beyond. Your feedback, as always, is a tremendous help to the directions we take when planning content and shaping the server to be the best it can be. Please use our Discord to continue giving us feedback, suggestions, and helping us to identify areas that need improvement. Thank you all so much for taking the time to read and for supporting the server by playing, chatting, stopping by, donating, or in any other way you have. It has been a pleasure working on this the last month and I cannot wait for what the next year - and the New Year - brings for us. Take care, landlubbers, and we will see you all very soon in our next update!

New Trailer - New Graphics
New Trailer - New Graphics
Click Here for Trailer

After a painstaking month+ of fallen through deals and patient waiting - we finally have our graphics. You can find them on all of our platforms from voting websites to our server icon. While this may not seem likeĀ  a big...
TheMrNewVegas
1 minute read
The Beginning of Custom Items!
The Beginning of Custom Items!
Custom Spawner Crafting Spawners are the life blood of many SMP servers - ours included So we thought why not create a custom spawner crafting system. Players now have the opportunity to kill mobs in exchange for the chance to receive pearls and...
TheMrNewVegas
1 minute read
Merry Christmas from Bone Voyage!
Merry Christmas from Bone Voyage!
A Merry Christmas from Bone Voyage We just wanted to make a quick post to wish you all a Merry Christmas this holiday season. Please be safe and we hope you spend today and the rest of the holidays surrounded by fun, your loved ones, and...
TheMrNewVegas
1 minute read